The 8ms problem (solved)
The OVERTONE desk
The 8ms problem (solved)
You can't jam over a video call. The latency makes everyone rush and drag at once. Here's how we got live audio down to 8ms round-trip.
Don't fight the network
UDP, adaptive bitrate, and a relay close to each player. TCP retries are the enemy of a groove.
Clock everything to one source
One device is the clock. Everyone else locks to it. No drift, no arguing.