The 8ms problem (solved)

The OVERTONE desk

The 8ms problem (solved)

Sol Tan · Aug 30, 2026 · 5 min read

You can't jam over a video call. The latency makes everyone rush and drag at once. Here's how we got live audio down to 8ms round-trip.

Don't fight the network

UDP, adaptive bitrate, and a relay close to each player. TCP retries are the enemy of a groove.

Clock everything to one source

One device is the clock. Everyone else locks to it. No drift, no arguing.